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Showing content with the highest reputation since 11/24/23 in Posts

  1. 4 points
    Hello everyone, As you may already have seen from the 2024.03 release notes in GitHub ( https://github.com/HerculesWS/Hercules/releases/tag/v2024.03 ), Hercules' GitHub wiki has been moved to a new platform, powered by mkdocs and available at: https://docs.herc.ws/ This change aims to make the Hercules documentation generally better since the mkdocs-powered documentation does bring a better navigation, search capabilities and editing options. With that we can, hopefully, cover the gap that many have felt after we switched from MediaWiki to GitHub Wiki, while also providing some extras (like the ability to easily have a local copy). With the new mkdocs-powered document, we have: (compared to GH Wiki) - A bit more control over the sections, no longer a single side bar with everything - Extended markdown syntax for editing docs content - Better searching, as results are shown as you type - It is now possible to properly include image in the docs, without workarounds Contributions are highly appreciated and should be made through Pull Requests to the new hercules-docs repository ( https://github.com/HerculesWS/hercules-docs ). You may find general guidance on how to run the docs locally and edit it in the Editing the Docs page ( https://docs.herc.ws/contributing/editing-the-docs/ ) The content of the new repository was copied from the GitHub wiki (which was originally the MediaWiki content and had several contributions over the years), and reorganized into a few sections. Additionally, everything was converted to Markdown, so we should generally get an ok experience. The conversion of MediaWiki pages to Markdown was made through an automated tool (pandoc) so we should still expect some things to not be perfectly right, a few noticeable cases are: - Linking between pages are likely to be broken - Some syntax highlighting may not be in the most presentable format - Several images are still missing Fixing those will require manual work to replicate the images, update links, etc. Why not return to MediaWiki? This question has shown up a few times in our Discord, and I think it is worth linking to the topic when the move happened back then: TLDR; Maintaining MediaWiki together with IPB (our forum software) is complicated. Huge thanks to Haru for making this idea come true! Please let us know if you have questions, comments or suggestions for the new docs.
  2. 1 point
    Elurair Patching Launcher (RO Patcher Lite+ROCred Merge) About Universal auto-patcher for all your updating needs combined with a launcher, which is fully skinnable, highly customizable and easy on resources. It is free of any cost and works on every 32-bit and 64-bit Microsoft* Windows* platform. How this came to be: Future of ROCred and RO Patcher Lite Known Issues None. FAQ Q: Does the patcher support encrypted GRFs? A: Yes, common GRF encryption schemes are supported. Q: Can I use the Patcher part without the Launcher part? A: Yes, the Launcher mechanics and UI can be disabled in configuration. Q: Can I use the Launcher part without the Patcher part? A: Yes, remove all Patcher sections from the configuration. Download & Website http://ai4rei.net/p/skal (discord available for real-time support) License This work is licensed under a Creative Commons Attribution-Noncommercial 4.0 International License.
  3. 1 point
    Michi

    Client Translation Project

    This is a new translation client project that Dastgir and Me want to share for Hercules only. What this Project contain? - itemInfo.lua with iro/kro translation. - Some lua that contain last translation found on the board or made by us. - Last accessoryid.lub / accname.lub / jobname.lub / NPCIdentity.lub decompiled. - Texture Buttons translate. - msgstringtable.txt fully translate. - Txt files translate (questid2display.txt, mapnametable.txt etc...) - Up-To-Date itemInfo and other files required to run a basic Translated client. You can help us by opening PR, or just pm Dastgir to get access to the repo... What Client is compatible? - Client compatible until 2016. Link:
  4. 1 point
    as far as I know, not possible. Current clients no longer have the old character selection/creation window. the game simply moved on and no longer supports this. I don't think there is a NEMO patch for that, and creating one is likely to be quite hard. If you really must use the old UI, you will need to go back to an older client
  5. 1 point
    Pack v2022: Current Version: 27 December 2021 Update 2023-10-01 - latest versions can be found there: https://discord.gg/p2kvabm https://ragnarokservice.top/ Download Links (~4.5GB): Download from Mirror #1 or Download from Mirror #2 or Download from Mirror #3 Important: Please make someone mirror these files. Or make a donation to me and I will make a mirror by myself. What is that? This is a newbie package that contains 1 click solution for launching Hercules emulator with a single click. This package only for education. Do not use this package anywhere in production. This package good demonstration of how everything should be configured by yourself to make it work. We can find here a good guide on how to configure everything by yourself: http://herc.ws/board/topic/16521-how-to-setup-offline-server-for-personal-development-use/ What inside the package? You have 7 folders: 01_emulator = here emulators (pre-compiled and pre-configured) for RENEWAL or classic PRERE mechanics 02_client_side = here is your client-side what need to copy-paste to your clean kRO client 03_openserver = here is Open Server (MySQL server where stored your game database and which required by the emulator) 04_useful_tools = here are different useful tools that you usually will need when will work with the emulator or databases 05_misc_repos = here are repositories from which it has built the client-side, and exe patched. 06_cmder = this is a tool will be good for you to update the emulator to the latest version (and other files in misc_repos) 07_clean_kRO_client = this is a clean kRO client (2018 somewhere in march updated), need for you to run your own RO copy. How to use all of this? extract files inside 01_emulator, 02_client_side, 03_openserver, 07_clean_kRO_client Now, what emulator version do you need? Latest (current official servers) (renewal mechanic (suras, dorams, etc classes)) or classic PRE-re (champion, high wizard, high priest)? Now if for example, you use PRERE mechanic (where is high wizard class, paladin, lord knights, and no 3rd classes) your steps are next: a.) go to 02_client_side\FOR_PRERE_EMULATOR\ b.) select all files in this folder (FOR_PRERE_EMULATOR) and copy (CTLR+C) c.) now go to 07_clean_kRO_client/clean_kRO_client/ folder and copy files here (overwrite if windows explorer will ask to do that). d.) now you need to run OpenServer (it's a server that stores all your player's data inside the database, required by the emulator) and run it. e.) Click on Red Flag -> Run the server, make sure in your tray you got Green Flag. f.) Now go to 01_emulator\hercules_PRERE\ and run: run-server.bat g.) Now go to your 07_clean_kRO_client/clean_kRO_client/ and run: 2018-04-18bRagexeRE_patched.exe Your emulator, your database, and the client are running. Now you can try to login into the game. About Accounts: How to make a GM account or how to access the database? For that, you need to click on Green Flag -> Advanced -> PHPMYADMIN In the login field of PHPMyAdmin enter: "root", in the password field enter nothing. (no password) Press enter or login, and you will be in the database. Databases well structured, so mostly always you need not edit too much there. How to make a GM account? You opened PHPMYADMIN. Now select your database, and find in this database table called: "login" Open this table, and find your account name, and you will see column "group_id". Edit number in this column (group_id) to 99. 0-99 = your GM level. 99 = super admin with all privilegies, 0 = simple player with no privieleges. Okay, everything working for me, what can I do next? My short answer: http://herc.ws/board/ Read all topics, read different guides, read info about NPCs Read info how to add NPCs, how to enable them, how to disable them Read /doc/ folder files inside your emulator folder Read wiki pages: https://herc.ws/wiki/Main_Page Do experiments and do not afraid to destroy everything or remove them. Just do mistakes and errors, it's how people learning something new, through mistakes. DO not afraid to do a lot of mistakes and ask questions. People will help you if you will try to help yourself first and will make good questions with some research before posting messages. What tools can I use for making everything much easier for me? Tools that you MUST have: - Grf Editor - Server Database Editor - VSCode / Notepad++ / Sublime Text / Atom (any of these editors and select always C syntax highlight for opened files) I want to play with my friends on my server The solution that you will find by the link below is a terrible solution. But usable for a small group of people who for education only want to launch their server ONLINE (for others). This is SUPER bad, and never do that, (it's weird, after the only time you will understand why). But if you still asking here is the link: https://gist.github.com/anacondaq/3eae8e4afb5d3c3880d08b95b2c54b78 =============================================== I want make a donation as a gesture of goodwill: =============================================== Ask administrators here: http://herc.ws/board/ If they accept donations or not, I found no donation link. Optionally you can always support the next guys: 4144 for massive help to the current RO scene at all by his hard work. AnnieRuru for a lot of scripts, helping newbies on the forums http://herc.ws/board/staff/ - all these guys zackdreaver for a lot of efforts on a translation project and to all guys, scripters, mappers, etc players who spend their time, their efforts just for you to make everything free what you see here. Sorry if I didn’t mention someone. I need help with <something> There are a lot of talented developers, software developers, scripters, mappers, spriters, and many other people in this community. Check the link: https://herc.ws/board/forum/49-paid-services/ Also, I accept all questions related to the basic newbie stuff on the topic. Do not hesitate to ask even super stupid questions. But before asking something, try to do a very simple thing: Open google, in the search bar enter: "site:herc.ws" Then write your question or problem Hit enter and check all links that you see, maybe someone already solved your problem earlier. Alternatively: if you will not be annoying, and will be respectful, I can help with some newbie stuff in the discord channel about the package: https://discord.gg/p2kvabm Changelog: - 2021-04-10 - build from scratch new version with everything new (2020 game client, latest translation, fixed bugs, tons of features and improvements) - 20200419 - upgraded emulators, fixed problems with emulators, SQL files, and so on, upgraded full kRO, tools, misc Repos, client-files not touched. Added Discord channel for newbies support. - 20200307 - updated emulator, recompiled, uploaded to google drive. Client or db-server files not changed. - 20200203 - updated emulator, rest files not touched, if you want to upgrade your emulator, just download the 01_emulator.rar folder, and use it instead of your old one. I'm Ukrainian in Ukraine. Russia has begun a war against my country, and doing right now is genocide. Destroying cities, even mine own, killing thousands of people, civil people, burning to the ground cities. If you wish to support me in this challenging time (I will try to re-route part of this money to people I know to help them under these awful conditions). You can donate personally for me for my needs by the link: https://nowpayments.io/donation/anacondaq (crypto). Alternatively, you can send money to help Ukraine citizens to the official fond https://www.comebackalive.in.ua/ or to: https://help.gov.ua/
  6. 1 point
    Hi everyone! In the last few years I have been continuing the development of roBrowser. I implemented many features and effects and also searched the internet for every roBrowser fork and tried to merge and finish every development that was made outside of the main repo. The client became pretty playable compared to other versions, but there is much to be done and I am short handed on people. Some awesome guys already joined and implemented/working on much needed stuff, but there is more required. I am writing to gain some attention and perhaps someone could help us in getting the client in shape. If you are not interested in development, but you can help us in acquiring information about assets/layouts/"how to do it", that would be also a huge help! I have to spend hours listening to effect sounds and watch animations and on top of all translate their names from korean/latin1 gibberish to get exactly what we need and it is a really tiring task. If you are interested in none of those, but you have roBrowser on your server (that is unfortunately pretty outdated now), check out our version and consider using it. Everyone can use this fork and anyone can join the effort. There is only one request I have: if you implement/fix something, don't forget to open a pull request, so everyone can benefit The repository is located here: https://github.com/MrAntares/Ragna.roBrowser And finally some screenshots that contain things we implemented/fixed, but keep in mind, everything is WIP and many things are still missing: - Pushcart and related GUIs and other features like Forging, Brewing, Arrow Crafting, Alt+M shortcuts, Weapon sounds, Critical and combo damage display, Taming, and many more - Status effects (coloring) - Map Effects - Hard coded skill and item effects and of course sounds - Sprite based effects - Minimap icons - Skillbar cooldown display (as of yet the old style, but the clock style is also in the barrel) It also works on mobile and we try to improve the experience by adding UI elements/features that support us in the handheld environment, like - Full screen button in the top left corner - Exit battle mode/ open chat on the bottom left side of the ChatBox
  7. 1 point
    For the map, you are correct, you need the old map files since RO changed the academy several times. I have uploaded the files here: For a clean hercules, you should use Academy 2012 and start 2015 (2018 also works ok). I noticed that RE map cache is wrong for iz_ac02, so until this gets merged: https://github.com/HerculesWS/Hercules/pull/3316 you have to update your map cache for iz_ac02 for it to work properly. About the combination kit, I think it is not implemented yet.
  8. 1 point
    Yes, you are right about the cause. Your case seems to be causing a similar effect of a server crash, when it gets terminated in an abnormal situation. I am not sure if there is really something that can be done in this case... while you could create a script command to force saving the character data for this case, you would still have it open for others. I think the best option would be to: 1. When doing a production server normal shutdown, always do it properly. Kick all players (even better: do something to prevent them from logging back in) and wait some time (I think ~5 minutes would be more than enough). I think if map server is shut down separately first, it will send all data to char, but this is something that would need to be done manually 2. If there was a server crash, which could cause those dupes, you probably need to either review your logs of the last few minutes and check if actions are needed, or rollback to a recent backup if you think it would be safer
  9. 1 point
    KirieZ

    GvG flag on in Clan

    That's weird... cvc was implemented together with the clan system, not having cvc would mean you don't have the clan system too. I do recommend updating though, since it is there since 2017. But here is the PR that introduced it: https://github.com/HerculesWS/Hercules/pull/1718
  10. 1 point
    KirieZ

    GvG flag on in Clan

    This seems somewhat undocumented, but there is a "cvc" mapflag that should make a clan vs clan. https://github.com/HerculesWS/Hercules/blob/stable/src/map/map.c#L5428 does that work for you? or there is a specific reason why you need to use gvg?
  11. 1 point
    KirieZ

    Endless Tower w/ difficulty

    Is that from rA? does areamonster there sets this variable? this does not happen in herc: https://github.com/HerculesWS/Hercules/blob/stable/doc/script_commands.txt#L695 Ah, the answer went up and I didn't saw it 😅 Glad you got it working
  12. 1 point
    LuffyKudo

    Classes Sprite Bible

    I am not sure if I am posting in the correct category. I apologize if not. 😅 Only included here are sprites inside the Classes folder that has gibberish characters on it. This does not include 4th jobs and some jobs that have English names. This also does not include weapons, NPCs and mobs. I also removed the “_³²” and “_¿©” for male and female respectively after each names. The list also does not follow the order inside the folder. Classes Path: data.grf > data > sprite > Àΰ£Á· > ¸öÅë ³² - Male ¿© - Female Novices: Ãʺ¸ÀÚ - Novice ½´ÆÛ³ëºñ½º - Super Novice / Expanded Super Novice 1st Jobs: ¼ºÁ÷ÀÚ - Acolyte ¼ºÁ÷ÀÚ_h - Acolyte ±Ã¼ö - Archer ¸¶¹ý»ç - Magician »óÀÎ - Merchant °Ë»ç - Swordsman µµµÏ - Thief 2-1 Jobs: ÇÁ¸®½ºÆ® - Priest ÇÁ¸®½ºÆ®_h - Priest ¼ºÅõ»ç - Priest ÇåÅÍ - Hunter ÇåÅÍ_h - Hunter À§Àúµå - Wizard À§Àúµå_h - Wizard Á¦Ã¶°ø - Blacksmith Á¦Ã¶°ø_h - Blacksmith ±â»ç - Knight ±â»ç_h - Knight ¾î¼¼½Å - Assassin ¾î¼¼½Å_h - Assassin 2-2 Jobs: ¸ùÅ© - Monk ¸ùÅ©_h - Monk ¹Ùµå - Bard ¹Ùµå_h - Bard ¹«Èñ - Dancer ¹«Èñ_h - Dancer ¼¼ÀÌÁö - Sage ¼¼ÀÌÁö_h - Sage ¿¬±Ý¼ú»ç - Alchemist ¿¬±Ý¼ú»ç_h - Alchemist Å©·ç¼¼ÀÌ´õ - Crusader Å©·ç¼¼ÀÌ´õ_h - Crusader ·Î±× - Rogue ·Î±×_h - Rogue Transcendent 2-1 Jobs: ÇÏÀÌÇÁ¸® - High Priest ¼ºÅõ»ç2 - High Priest ½º³ªÀÌÆÛ - Sniper ÇÏÀÌÀ§Àúµå - High Wizard È­ÀÌÆ®½º¹Ì½º - Whitesmith ·Îµå³ªÀÌÆ® - Lord Knight ¾î½Ø½ÅÅ©·Î½º - Assassin Cross Transcendent 2-2 Jobs: èÇÇ¿Â - Champion Ŭ¶ó¿î - Clown Áý½Ã - Gypsy ÇÁ·ÎÆä¼­ - Professor Å©¸®¿¡ÀÌÅÍ - Creator Æȶóµò - Paladin ½ºÅäÄ¿ - Stalker 3-1 Jobs: ¾ÆÅ©ºñ¼ó - Archbishop ·¹ÀÎÁ® - Ranger ¿ö·Ï - Warlock ¹ÌÄÉ´Ð - Mechanic ·é³ªÀÌÆ® - Rune Knight ±æ·Îƾũ·Î½º - Guillotine Cross 3-2 Jobs: ½´¶ó - Sura ¹Î½ºÆ®·² - Minstrel ¿ø´õ·¯ - Wanderer ¼Ò¼­·¯ - Sorcerer Á¦³×¸¯ - Genetic °¡µå - Royal Guard ½¦µµ¿ìüÀ̼­ - Shadow Chaser Expanded Jobs: °Ç³Ê - Gunslinger ´ÑÀÚ - Ninja űǼҳâ - Taekwon ±Ç¼º - Star Gladiator ¼Ò¿ï¸µÄ¿ - Soul Linker ¼ºÁ¦ - Star Emperor ¼Ò¿ï¸®ÆÛ - Soul Reaper -------------------------------------------------- Cash Mounts Novices: ³ëºñ½ºÆ÷¸µ - Poring Novice ½´ÆÛ³ëºñ½ºÆ÷¸µ - Poring Super Novice / Expanded Super Novice 1st: º¹»ç¾ËÆÄÄ« - Alpaca Acolyte ŸÁ¶±Ã¼ö - Ostrich Archer ¿©¿ì¸¶¹ý»ç - Nine Tail Magician »óÀθäµÅÁö - Savage Merchant ÆäÄÚ°Ë»ç - Peco Peco Swordsman Ä̺£·Î½ºµµµÏ - Galleon Thief 2-1: ÇÁ¸®½ºÆ®¾ËÆÄÄ« - Alpaca Priest ŸÁ¶ÇåÅÍ - Ostrich Hunter ¿©¿ìÀ§Àúµå - Nine Tail Wizard Á¦Ã¶°ø¸äµÅÁö - Savage Blacksmith »çÀÚ±â»ç - King Lion Knight Ä̺£·Î½º¾î½ê½Å - Galleon Assassin 2-2: ¸ùÅ©¾ËÆÄÄ« - Alpaca Monk ŸÁ¶¹Ùµå - Ostrich Bard ŸÁ¶¹«Èñ - Ostrich Dancer ¿©¿ì¼¼ÀÌÁö - Nine Tail Sage ¿¬±Ý¼ú»ç¸äµÅÁö - Savage Alchemist »çÀÚÅ©·ç¼¼ÀÌ´õ - King Lion Crusader Ä̺£·Î½º·Î±× - Galleon Rogue T2-1: ÇÏÀÌÇÁ¸®½ºÆ®¾ËÆÄÄ« - Alpaca High Priest ŸÁ¶½º³ªÀÌÆÛ - Ostrich Sniper ¿©¿ìÇÏÀÌÀ§Àúµå - Nine Tail High Wizard È­ÀÌÆ®½º¹Ì½º¸äµÅÁö - Savage Whitesmith »çÀڷε峪ÀÌÆ® - King Lion Lord Knight Ä̺£·Î½º¾î½ê½ÅÅ©·Î½º - Galleon Assassin Cross T2-2: èÇǿ¾ËÆÄÄ« - Alpaca Champion ŸÁ¶Å©¶ó¿î - Ostrich Clown ŸÁ¶Â¤½Ã - Ostrich Gypsy ¿©¿ìÇÁ·ÎÆä¼­ - Nine Tail Professor Å©¸®¿¡ÀÌÅ͸äµÅÁö - Savage Creator »çÀÚÆȶóµò - King Lion Paladin Ä̺£·Î½º½ºÅäÄ¿ - Galleon Stalker 3-1: ¾ÆÅ©ºñ¼ó¾ËÆÄÄ« - Alpaca Archbishop ŸÁ¶·¹ÀÎÁ® - Ostrich Ranger ¿©¿ì¿ö·Ï - Nine Tail Warlock ¹ÌÄɴиäµÅÁö - Savage Mechanic »çÀڷ鳪ÀÌÆ® - King Lion Rune Knight Ä̺£·Î½º±æ·Îƾũ·Î½º - Galleon Guillotine Cross 3-2: ½´¶ó¾ËÆÄÄ« - Alpaca Sura ŸÁ¶¹Î½ºÆ®·² - Ostrich Minstrel ŸÁ¶¿ø´õ·¯ - Ostrich Wanderer ¿©¿ì¼Ò¼­·¯ - Nine Tail Sorcerer Á¦³×¸¯¸äµÅÁö - Savage Genetic »çÀڷξⰡµå - King Lion Royal Guard Ä̺£·Î½º½¦µµ¿ìüÀ̼­ - Galleon Shadow Chaser Expanded: űǼҳâÆ÷¸µ - Poring Taekwon µÎ²¨ºñ´ÑÀÚ - Poison Toad Ninja ÆäÄÚ°Ç³Ê - Bike Gunslinger (Peco Peco in older version) ±Ç¼ºÆ÷¸µ - Poring Star Gladiator µÎ²¨ºñ¼Ò¿ï¸µÄ¿ - Poison Toad Soul Linker ÇØżºÁ¦ - Haetae Star Emperor ÇØżҿ︮ÆÛ - Haetae Soul Reaper -------------------------------------------------- Skill/Combat Mounts ÆäÄÚÆäÄÚ_±â»ç - Peco Peco Knight ÆäÄÚÆäÄÚ_±â»ç_h - Peco Peco Knight ·ÎµåÆäÄÚ - Armored Peco Peco Lord Knight ·é³ªÀÌÆ®»Ú¶ì - Ferus Rune Knight ·é³ªÀÌÆ®»Ú¶ì2 - Black Ferus Rune Knight ·é³ªÀÌÆ®»Ú¶ì3 - White Ferus Rune Knight ·é³ªÀÌÆ®»Ú¶ì4 - Blue Ferus Rune Knight ·é³ªÀÌÆ®»Ú¶ì5 - Red Ferus Rune Knight ·¹ÀÎÁ®´Á´ë - Warg Ranger ¸¶µµ±â¾î - Magic Gear Mechanic ¸¶µµ¾Æ¸Ó - Magic Gear Mechanic (jRO) ±¸ÆäÄÚÅ©·ç¼¼ÀÌ´õ - Peco Peco Crusader ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ - Grand Peco Crusader ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_h - Grand Peco Crusader ÆäÄÚÆȶóµò - Armored Grand Peco Paladin ±×¸®Æù°¡µå - Gryphon Royal Guard -------------------------------------------------- Others: ¹«Èñ_¿©_¹ÙÁö - Pants Dancer ±Ç¼ºÀ¶ÇÕ - Floating Star Gladiator ¼ºÁ¦À¶ÇÕ - Floating Star Emperor Costumes: »êŸ - Christmas ¿©¸§ - Summer ¿©¸§2 - Summer 2 °áÈ¥ - Wedding Åνõµ - Wedding ÇѺ¹ - Hanbok ¿ÁÅä¹öÆнºÆ® - Oktoberfest GMs: ¿î¿µÀÚ - Gamemaster ¿î¿µÀÚ2 - Gamemaster 2 Mercenaries: °Ë¿ëº´ - Mercenary Fencer (Male) â¿ëº´ - Mercenary Spearman (Male) È°¿ëº´ - Mercenary Bowman (Female) ================================================== Hairstyles Path (Norman): data.grf > data > sprite > Àΰ£Á· > ¸Ó¸®Åë Doram Path (Classes): data.grf > data > sprite > µµ¶÷Á· > ¸öÅë Doram Path (Hairstyles): data.grf > data > sprite > µµ¶÷Á· > ¸Ó¸®Åë ================================================== GitHub Gist https://gist.github.com/LuffyKudo/bc8a14aab36975cd04a069dafc5d691a
  13. 1 point
    Fou-lu

    Google Translate Plugin

    @tararais Thank you very much for all the tips. It will help me with a lot of things I haven't planned yet. I still have this project in my head, but I believe that I will soon try to put it into practice. I had already thought about exactly that. 🙂
  14. 1 point
    Hey, I'm looking for a few particular RO installers from the iRO beta days. If you were there and downloaded these clients back in the day, if there's any chance you may still have them on that old pc, external hd or 20yo CD-R backup, please hit me up. They are all <1gb and I have checksums to confirm if they are what I need, but anything from this era will be helpful really. Partial patches (not full clients) also accepted.
  15. 1 point
    Hyroshima

    Mir4 Enchant

    View File Mir4 Enchant It allows you to enchant equipment using a random system between possibilities, and each registered title has 4 categories of rarity: S,A,B,C and each one with its respective chances. Note: It is necessary to add the functions to manipulate arrays and found here: Submitter Hyroshima Submitted 05/07/24 Category Utility  
  16. 1 point
    tararais

    Google Translate Plugin

    You also have "free" options: LibreTranslate - Github (I have used it, its surprisingly quick but lacks on understanding - deepl for instance understand a lot better the context) but is free Free G translate - github (I haven't personally used it - however people seem very happy with it) Also, as of today, you have options available like LLaMa3-70B or LLaMa3-8B (which is very cost-effective and easy to run). You could develop a plugin that set's a multi-lingual chatroom, you could structure the translation service using a series of microservices. This way, you can isolate the translation tasks from the main game processes, ensuring heavy translation loads dont impact performance, each microservice would handle a part of the translation process independenly, making the system highly scalable imo. instead of using traditional HTTP requests, which can slow down interactions, use WebSockets. a more stable connection between the player client and your translation server. you can also cache the most commonly used translations to retrieve them instantly reducing the need to process the same thing over and over again, you can easily handle interpretation for the variations with NLP (NLTK - is very good). After a while you'd have enough data to scale your system more efficiently
  17. 1 point
    KirieZ

    Hercules Versioning and Available Features

    You are welcome Regarding a roadmap, not really. We do track missing features and bugs in GitHub issues: https://github.com/HerculesWS/Hercules/issues There are some milestones regarding content, but they are more for organization purposes, as we don't have a roadmap like "We are trying to get X done next"
  18. 1 point
    Well, the short answer is: It depends. But let's go for the long answer: RO is a game that uses client/server model, and the server (in our case, Hercules) is the one which holds most of the game logic. What this mean is, pretty much everything only happens in the game because the server tells the client to do so. To name a few examples: - When you click to walk, Hercules is the one saying the client it can walk, and Hercules is the one letting other knows the player is walking - A monster spawn only happens because Hercules is creating it and just letting the client knows the monster is there - An attack (and a skill) only happens because Hercules calculated it and told the client that it happened - A NPC is only shown in the screen because Hercules created it and told the client about its existence - A Quest is received by the player because, for example, a NPC in Hercules added a quest to the player, and thus Hercules told the client about that So, as you can see, pretty much everything requires something on Hercules side to work. The client also plays some part on this: - There are hardcoded limits of which IDs can be used - For example, an item which has an ID > 32k would only work on clients that supports IDs above 32k - Certain IDs for monsters/NPCs/etc won't be properly recognized in certain client versions - There are some hardcoded logic on how skills works or shows up - For example, the old, ground-based effect of bard/dancer performances doesn't show in 2019 clients and newer (unless you use a patch to restore the old code in client). The ground effect would still happen (Because Hercules is controlling it), but the player would see nothing in the ground. - UI elements are part of the client, so an older client may not have certain windows - But depending on the window, Hercules also needs to implement the network code to allow that window to work (e.g. Achievements, RoDEX, Equipment switch, etc) Going back to your example about 4th jobs. Having a 2022 client means: 1. The visual effect for the 4th job skills are there 2. If the server says your job is one of the 4th jobs, you will see the sprite and it will be treated as a player sprite 3. You can see the new attributes window 4. You can see the new AP bar But: 1. You don't have job change quests (Hercules must have the NPCs, which we don't as of April/2024) 2. You don't have a working skill tree and skills (Hercules must have the skill trees and skills coded, which we don't as of April/2024) 3. You don't have the effect of the new attributes being applied to your damage (Hercules must have new formulas for it, which we don't as of April/2024) So: Base client: kRO 2023 08 04 This means your resource files (sprites, luas, textures, maps, etc. the "visual" content and config files are from how kRO looked like in 2023-08-04). For example, if a new hat is released in 2023-05, you will have the .spr file in your data.grf (but you can't get it in game if Hercules doesn't have it) Client exe: 2022-04-06_Ragexe_1648707856 This means that your client will process client sided things as kRO did in 2022-04-06, this means it will be affected by client limitations from this date, and it will only load files that were expected at that time. For example: - if a new UI was released in 2023, you won't see it in a 2022 client, because the code was not there yet. (even if you have the images for that UI in your data.grf, you don't have the code to actually use them) - if there is a new map format released in 2023 (map format meaning the structure of the files in the data.grf), this map file won't work here. On the other hand, if a map was released in 2023 using a structure that is compatible with a 2022 client, you can use it just fine. Generally, having too different dates between Client exe and Base client may give you issues, because: 1. You have incompatible lua files (usually worked around by using translation projects) 2. You have new resources that are not compatible with your client (usually worked around by replacing the files or avoiding certain things) Hercules: v2024.03 This is Hercules release date. This just means this is the state of Hercules code as of March/2024. Hercules makes a new release every month, which may include bug fixes, new features, some custom code for something Hercules thinks is worth having, etc. You can see the changelog here: https://github.com/HerculesWS/Hercules/blob/stable/CHANGELOG.md This date has pretty much nothing to do with the other 2. The only thing that it may suggest is that a 2018 Hercules will probably not work with a 2020 client, because we couldn't even imagine what 2020 client would look like when developing code in 2018. But a 2024 Hercules doesn't mean it supports features from 2024 official servers, nor that a 2024 client would flawlessly work in Hercules. Currently, Hercules v2024.03 is a mix of content: 1. NPC/quest/job/monsters wise, I think we are around kRO 2015 2. Our client support is better, I think a 2022 client should work fine most of the time (some buttons won't work, though -- e.g. Equipment Switch is not there) Hope this clarifies a bit
  19. 1 point
    It is in data/luafiles514/lua files/service_korea (_korea may be something else depending on how your client is patched and how your clientinfo looks like, but usually it is a country name)
  20. 1 point
    Bluff

    Bluff Mapping

    Hello Everyone 🖐️ for those who are interested, I made a few maps and I am still working on others you can find all my work on my: 🌐DISCORD or here 🛒 BLUFFSHOP I create videos to present my creations : 📽️BLUFF MAPPING Thank you to everyone who support my work 🔥
  21. 1 point
    Fou-lu

    Bluff Mapping

    Nice
  22. 1 point
    Do you have very old clients or emulators lying around? Maybe that old hard drive with RO stuff? How about those old CD-Rs on the shelf? Or are you simply a RO data hoarder? WE WANT YOU! Hi, I’m vit. I’m developing along with o oldinroplayer a *Ragnarok Online Cross-Episode Database*, called RagnaDB. It’s a db in which you’re able to choose a specific episode and we’ll show you all the info precisely as it was back in the day. The idea is for it to be the “one RO database to rule them all”. For this to exist, there’s a great deal of historical research and digital data scavenging involved. Since we’re committed to historical accuracy, we’re on a journey to finding old files (client and server) to feed the db with, as well as (old) reliable sources for data validation. If you were waiting for the right moment to shine and looking for a group of people who will truly appreciate and see value in those dozens of RO gigabytes collecting dust like no one ever had, this is the moment! We’ll love to have you! If any of the words above piqued your interest, you’re more than welcome here. Join our Discord to hear about the latest updates or just hang around! Our Discord: https://discord.gg/cueAdED64N RagnaDB: https://ragnadb.com/
  23. 1 point
    4144

    Remove transparency from map objects.

    in game folder. this is brown or gray background rectangle image. in name should be word back
  24. 1 point
    4144

    Remove transparency from map objects.

    use this patch for hide empty space between buttons http://nemo.herc.ws/patches/SkipHiddenMenuButtons for reduce window size, edit background image size. i not remember how it named.
  25. 1 point
    sfosodkw2

    Where can I find a Complete Client?

    https://rathena.org/board/topic/141200-froggo-rö-folder-everything-needed-to-run-the-latest-publicly-available-client/
  26. 1 point
    4144

    Remove transparency from map objects.

    May be you already enabled this patch?http://nemo.herc.ws/patches/RestoreModelCulling Try disable this patch.
  27. 1 point
    Needs to be getcharid(CHAR_ID_CHAR, .@units[.@i])
  28. 1 point
    Status Update: 3/3 Slots Full. But feel free to msg to reserve a slot thanks!
  29. 1 point
    You need to configure this https://github.com/HerculesWS/Hercules/blob/master/conf/api/api-server.conf Later, search on your lua files the services, like service_korea, ExternalSettings_kr.lub. Make sure to put your public ip address + the default port of API (7121).
  30. 1 point
    Update: its done by editing the imf files inside the data.grf
  31. 1 point
    Mystery

    StarliteRO (PSD ONLY)

    File Name: StarliteRO (PSD ONLY) File Submitter: Mysterious File Submitted: 14 Aug 2013 File Category: Web Resources Hello everyone! As per this topic, I thought it'd be nice of me to release this design for free to the community. However, keep in mind that this is only a PSD and it is not CODED. Guidelines: I rather you keep my logo or "Designed and Created by Mysterious" in the footer. You may redistribute this file as long as I get consent and proper credits are given! Enjoy! This work is licensed under a Creative Commons Attribution 3.0 Unported License. Click here to download this file
  32. 1 point
    Introducing xPanel: Your Ultimate Solution for Managing Your Ragnarok Online Server Ready to take your Ragnarok Online server to the next level? Introducing xPanel, the ultimate tool for administering and customizing your gaming experience. Key Features: 🚀 Powered by Laravel: xPanel harnesses the power and efficiency of Laravel on the backend, providing a robust and reliable administration experience. 🎨 Sleek Design with VueJS and TailwindCSS: Experience a modern and user-friendly interface thanks to VueJS and TailwindCSS. xPanel offers an intuitive and aesthetically pleasing design. 🔧 Limitless Customization: Tailor xPanel to your specific needs with flexible customization tools. Create the gaming experience you've always envisioned! 🛡️ Reinforced Security: Keep your server secure with advanced security features, guarding against backdoors and online threats. 🌐 Fully Responsive: Access and manage your server from any device, anywhere. xPanel is designed to work seamlessly on desktops, tablets, and mobile phones. Be one of the first to experience the power of xPanel! Join our Discord and discover how xPanel can transform your Ragnarok Online administration experience. https://discord.gg/BjcQjafax7 Elevate your Ragnarok Online server with xPanel!
  33. 1 point
    Lexivale

    [Showcase] Remake FluxCP using NextJS

    Hi, i'm working on PSRO it called Battle For Prontera. What i have do is create Design Launcher using Thor Patcher and Remake FluxCP using NextJS. At this thread i'am gonna showcase my Remake FluxCP using NextJS, and please leave a good feedback Website https://battleforprontera.arknesia.com What i have to do: Create Login and Register Pages - Login and Register sync with in-game Create Account Page - Show all data in your accounts include all chars and some logs Create Characters Page - Show all data in your characters, at this moments only details chars and stats with radar chart Create Download Page - Show all download link Create Home Page - Show server information Create Shop Page - Buy donation items using website integrated with some payments gateway Create Leaderboard Page - Show top kills, streak, and top guild war Create Stats Page - Show all stats chars like in Characters Page but in public so everyone can see but user need to checked show equip on in-game Technology i'm using: NextJS ChartJS TailwindCSS etc SCREENSHOT Characters Page Download Page Register Page Login Page Account Page
  34. 1 point
    ProjectX

    Is there any "TRUE" classics anymore?

    Yes, the majority like the classic but we didn't forget the past majority is trying to revive the game by improving it over time. I am more impressed by the servers that trying to find a way to create REAL changes that have the potential to make RO even better. Coz obviously the majority are just doing it for money especially those who have the resources to do it. I really think that separates me from most of the RO I know, because I do it to have better RO and monetization is the least. (Of course it is subjective) Just too bad only a few can appreciate it for now. Or maybe my reach is not that enough. But someday I know it will be appreciated by many...
  35. 1 point
    Hello, For some reason, I decided to write my own guide for super newbie people. And when I say newbie, I say REAL newbie. I will not ask you to learn anything or saying rude things like "go google ffs". I believe people that want to create their server are not necessary interested being a linux master or whatever. Never people are saying that before leaning guitar, people should learn how string and guitar are made. Enough talk, lets start ! Prerequisites Patience, meticulousness, cogitation kRO full client: Mirror #1 (mediafire), Mirror #2 (Direct Link from my ftp) kRO last actual compatible exe: Mirror #1 (mega.nz), Mirror #2 (Direct Link from my ftp) Setup exe: Download (Page), Mirror #1 (Direct Link from my ftp) N.E.M.O. Diff Patcher Download (git) BGM parameter files. Download (Direct Link herc.ws), Mirror #1 (Direct Link from my ftp) Translation Package. Download (git) Putty: Download (Page) If Putty does not work, use Kitty Download (Page) 1~2 hours of your time Things you should know: You cannot see password in Putty / Kitty when you type it. nano is a text editor. At the bottom of the screen you can see a menu. To use it, press CTRL + the option's letter You cannot use numeric pad in nano Being polite is always rewarding I. Dedicated server A. Get your server You can find very cheap solution at Kimsufi. Choose anything you want. I recommend you to choose Debian 8 (Jessie) for your OS. In Kimsufi manager, you will find your server IP. You have your login (root) and password in an email after installing the OS B. Configure your server Start Putty and enter server's IP address Connect with root then type the password you got by email. (You wont see " * " when you type) To change your password enter the following line passwd Install required package by enter this (copy this and paste it with a right-click): apt-get install git make gcc mysql-server libmysqlclient-dev zlib1g-dev libpcre3-dev screen ​The following is meant to make a web server. Even if you don't plan to make a website, I suggest you to take it, just because phpmyadmin is easy to use. While installing phpmyadmin, select apache2. apt-get install apache2 apt-get install php5 php5-cli libapache2-mod-php5 php5-mysql apt-get install phpmyadmin ln -s /usr/share/phpmyadmin /var/www/html/ ​Because hercules doesn't work if you use root login, we will create a new user. useradd ragnarok passwd ragnarok [choose_a_password] Connect to phpmyadmin and login with the information you chose at this address: http://your_server_ip/phpmyadmin Create a new database ragnarok and choose utf8_unicode_ci as collation Create another database and name it ragnarok_log with same collation Click on the tab Users (top of the page), Add User and fill the form. Username: ragnarok, password: [choose_a_assword], Click on Check All in the privilege group. (or if you know what are you doing, select options you need) Now you can log out from your server in Putty logout C. Install Hercules Login again in Kitty with the new user ragnarok Download Hercules emulator git clone https://github.com/HerculesWS/Hercules.git ~/Hercules We will need to reach the database installation folder: cd Hercules/sql-files/ We will now import tables in the database. You will have to write your mysql password each time (set in step B.4). mysql -u ragnarok -p ragnarok < main.sql mysql -u ragnarok -p ragnarok_log < logs.sql mysql -u ragnarok -p ragnarok < item_db2.sql mysql -u ragnarok -p ragnarok < mob_db2.sql mysql -u ragnarok -p ragnarok < mob_skill_db2.sql if you want to make a PRE-RENEWAL server, enter also this mysql -u ragnarok -p ragnarok < item_db.sql mysql -u ragnarok -p ragnarok < mob_db.sql mysql -u ragnarok -p ragnarok < mob_skill_db.sql If you want to make a RENEWAL server: mysql -u ragnarok -p ragnarok < item_db_re.sql mysql -u ragnarok -p ragnarok < mob_db_re.sql mysql -u ragnarok -p ragnarok < mob_skill_db_re.sql D. Configure hercules It is required to set up a server login and password for char-server, map-server and the login database. It can be done by editing few files and the table login. Start by editing conf/inter-server.conf. cd ../​​ nano conf/inter-server.conf Find the line sql.db_username and fill it with the user and password we created in step B.10. fill also the database name with ragnarok As the same time, you will need to edit conf/import/inter_conf.txt. nano conf/import/inter_conf.txt sql.db_username: ragnarok sql.db_password: your_sql_password sql.db_database: ragnarok log_db_id: ragnarok log_db_pw: your_sql_password log_db_db: ragnarok_log now edit conf/import/char_conf.txt and fill it with this following text nano conf/import/char_conf.txt // Server Communication username and password. userid: [new user] passwd: [new password] Do the same to conf/import/map_conf.txt with the same userid and passwd. nano conf/import/map_conf.txt // Server Communication username and password. userid: [new user] passwd: [new password] You will need to update the login table from ragnarok database. Connect again to your phpmyadmin (I.B.7) Find the table login and edit the only row available. userid must have the same value as [new user] user_pass must have the same value as [new password] char-server.conf nano conf/char-server.conf server_name: [your_server_name] wisp_server_name: Admin For some reason, you must reboot your server. reboot Close the Terminal and connect again after a minute. Now you will need to work on your server ports iptables -I INPUT 1 -p tcp --dport 6900 -j ACCEPT iptables -I INPUT 1 -p tcp --dport 5121 -j ACCEPT iptables -I INPUT 1 -p tcp --dport 6121 -j ACCEPT iptables save We are done with the server for now. You can log out if you want. Lets prepare our client! II. Create the Client A. Organization Extract the full client in C:\ro_client\RO\ and launch update with rsu-kro-renewal-lite.exe or rsu-kro-rag-lite.exe if you set a pre-re server. Extract the Ragexe.exe in C:\ro_client\fresh\ Extract data and System folders from the translation Package in C:\ro_client\fresh\ Extract the opensetup.exe in C:\ro_client\fresh\ Extract Mssfast.m3d and Mp3dec.asi from BGM.zip in C:\ro_client\fresh\ Extract N.E.M.O. content in C:\ro_client\NEMO\ Once Step 1 is DONE: Copy All *.dll and *.INI files from C:\ro_client\RO\ to C:\ro_client\fresh\ Copy BGM and savedata folders from C:\ro_client\RO\ to C:\ro_client\fresh\ Copy rdata.grf and data.grf files from C:\ro_client\RO\ to C:\ro_client\fresh\ B. Configure the Client Launch N.E.M.O. and load 2015-05-13aRagexe.exe Hit "Select Recommended" Confirm DATA.INI Rename iteminfo.lub to iteminfo_n.lub Now search "Read Data Folder First" and check it Hit "Apply Selected" and you will have a new 2015-05-13aRagexe_patched.exe file. You should "Save Profile" now, because you will probably want to edit again your client later C. Add the translation Rename C:\ro_client\fresh\System\itemInfo.lub to iteminfo_n.lub You might need to rename C:\ro_client\fresh\data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\ folder to 유저인터페이스 later, but for now, just skip this step (not sure if you encounter this problem). Open C:\ro_client\fresh\data\clientinfo.xml with a text editor (I recommend Notepad++) Update the address with your server IP <address>[ip_address]</address> Done with the translation. Now we will say to the server, which client players are using. III. Finish Server configuration A. Compile the server Launch Putty again and login to your server. We will compile Hercules. It will take time so be patient. cd ./Hercules ​​./configure --enable-packetver=20150513 make clean make sql once it is done, you can verify if the version has been properly set. nano src/common/mmo.h Find following lines #ifndef PACKETVER #define PACKETVER Change #define PACKETVER to #define PACKETVER 20150513 if not done yet. If you did change something in mmo.h, you need to recompile again. Process again the step III.A.1 B. Start the server To start the server, you simply need the following line (while being in Hercules folder) ./athena-start start IV. Player Side A. Create a Game Master Account Go to your phpmyadmin (step I.B.7) and find again the login table. Hit the Insert tab userid: [login_nickname] user_pass: [login_pass] group_id: 99 gender: M or F You have now your Game Master Account B. Play Launch C:\ro_client\fresh\2015-05-13aRagexe_patched.exe Login with your newly created game master account Process thru in game. type @go 0 Be happy. V. Customize A. Back to the N.E.M.O. This Diff patcher is really cool, be aware of that. You can now edit again your client. repeat the step II.B.1 Hit "Load Profile" and choose the previous file you created in step II.B.7 Check the list and hit option you want. repeat step II.B.6 and 7 B. Options & Fix Remove the Pin Secure Code Be sure to always be in Hercules folder ( cd ./Hercules) ./athena-start stop ​​nano conf/import/char_conf.txt add this line: pincode_enabled: 0 process to step III.A.1 To edit clientinfo.xml, I suggest you to check the wiki page if you can't see in game button Rename C:\ro_client\fresh\data\texture\À¯ÀúÀÎÅÍÆäÀ̽º to 유저인터페이스 Get Unbollox: Download (Download Page), Mirror #1 (Direct Link from my ftp) In unbollox, select the texture folder and click on À¯ÀúÀÎÅÍÆäÀ̽º Changing starting point nano conf/import/char_conf.txt add start_point_re: prt_fild08,170,365 Changing starting items nano conf/import/char_conf.txt ​add start_items: 2393,1,0,5055,1,0,569,20,1 Changin starting Zeny nano conf/import/char_conf.txt add start_zeny: 5,000 == More options to come, just reply to this topic if you can't find how to do what == C. Adding Custom Content NPC ​Add your script in npc/custom/your_script_name.txt Edit npc/script_custom.conf and add the following line: npc: npc/custom/your_script_name.txt ITEM Read the wiki about custom item (Link) System/iteminfo_n.lub [<item id>] = { unidentifiedDisplayName = "My custom Item", // Or "Accessory" or "Headgear" if it is an equipment unidentifiedResourceName = "my_custom_item", //This will set the sprite you will use (ex: my_custom_item.spr / actmy_custom_item.act) unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." }, //Or basically juste { }, if it is not an equipment. identifiedDisplayName = "My custom Item", identifiedResourceName = "my_custom_item", identifiedDescriptionName = { "Bleh this item is a custom item.", "Bleh this is a second line" }, // Description of your item. slotCount = 0, ClassNum = 0 // Read the wiki page for the list. }, Sprites. Drop item sprite (also the same as click and drag) must be in: data/sprite/¾ÆÀÌÅÛ/my_custom_item.spr / my_custom_item.act Inventory texture (24x24 size 256 bit bmp) must be in: data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/item/my_custom_item.bmp Headgears: Copy the headgear in: data\sprite\¾Ç¼¼»ç¸®\¿©\¿©_my_custom_item.spr / ¿©_Helmet.act for Female data\sprite\¾Ç¼¼»ç¸®\³²\³²_my_custom_item.spr / ³²_Helmet.act for Male Collection picture (75x100 256 bit bmp) must be in: data/sprite/¾ÆÀÌÅÛ/collection/my_custom_item.bmp MAP Cient side Your map file name and ID cannot be longer than 13 caracters. ​my_map.gat, my_map.gnd, my_map.rsw, my_map.extra must be in data/ folder (inside grf) Additional textures (bmp) must be in data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/map/ BGM must be in BGM/ folder. Add the bgm in data/mp3nametable.txt (ex: my_map.rsw#bgm\\44.mp3#) Add following lines to data/resnametable.txt my_map.gnd#my_map.gnd# my_map.gat#my_map.gat# my_map.rsw#my_map.rsw# Add this line to data/mapnametable.txt my_map.rsw#Title of my Map# Server Side Add the following line to​​ db/map_index.txt my_map Add the following line to conf/maps.conf map: my_map Cache Create a map.grf and include a folder data/. Add inside your map files (gat, rsw, gnd, extra) Create a folder grf/ in your server root (Hercules/) and upload map.grf inside grf/ folder. Connect via ssh (putty) to your server and log in. Stop your server ./athena-start stop Edit conf/grf-files.txt ​nano conf/grf-files.txt Add the following line, save and close. ​grf: grf/map.grf Do the following command ./mapcache start your serveur ./athena-start start
  36. 1 point
    Daraen

    [Guide] Adding New Status Icons

    @Dastgir This guide is out of date, is it possible to have an update?
  37. 1 point
    AnnieRuru

    Cluckers npc/custom/events

    need to stretch my scripting skills a little bit, too long since I done any scripting https://gist.github.com/AnnieRuru/4a87e0ab7451e671d0e3056aedd2a086
  38. 1 point
    Naruto

    "Visual" stylist?

    isnt that the dress room if you cant access it with a script command it might have a better chance on rathena\
  39. 1 point
    w0wZukuBg

    [w0w] Advanced Maps Project

    Probably my most ambitious and personal project. I often met on my way interesting places in the world of RO, to which it was impossible to get. Then I began to find such places with the help of the BrowEdit program and make them available for visiting. As the project expanded, I decided to allow shooting and use skills from the hills on the maps, where this feature was disabled (or Gravity was too lazy busy), add plants and trees, create comfortable climbs and so on. I suggest you watch a promo video that clearly explains my idea. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. At the moment, almost ready the locations of the Schwartzwald and Arunafeltz for the release, there is a reserve for many other locations. Since the appearance of the video, there have been some changes, so the final result may be different. Below I attach screenshots from BrowEdit "before" and "after" and gif files with changes of territories on the finished mini-maps. Some screenshots of my work: From the important places are opened: the airport in Veins, the left exit from Einbroch, the northern Einbroch railway station on Ein_Field04, the industrial zone on Ein_Field02, the border post between Ein_Field04 and Ein_Field05, the fortress on the map of Yuno_Field12, the entrance to the tower of Thanatos on Hu_Field01, the arch with a fountain on Ein_Fild09, the bridge in Lhz_Field02, the road from Ra_Fild06 to Ein_Field03 and more. Mini-maps changes (if any map is missing, it means everything is fine with it): .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. P>S> Since the map of Ein_Field05 won in the nomination of the most extended territory - a small comic video showing progress in its honor: CODE: Warps lines below: //===== eAthena Script ======================================= //= New Warps for AMP //===== By: ================================================== //= w0wZukuBg //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= //= New Warps for AMP //===== Additional Comments: ================================= //= The NPC's were born. [w0wZukuBg] //============================================================ //======================================================= // ein_fild //======================================================= ein_fild02,134,123,0 warp newein01 1,1,ein_fild02,118,134 ein_fild02,121,131,0 warp newein02 1,1,ein_fild02,137,123 ein_fild02,223,137,0 warp newein03 1,1,ein_fild02,223,148 ein_fild02,223,145,0 warp newein04 1,1,ein_fild02,220,137 ein_fild02,186,226,0 warp newein05 1,1,ein_fild02,204,224 ein_fild02,201,224,0 warp newein06 1,1,ein_fild02,183,229 ein_fild04,385,181,0 warp newein07 1,1,ein_fild05,36,185 ein_fild05,33,185,0 warp newein08 1,1,ein_fild04,382,181 ein_fild05,35,167,0 warp newein09 1,1,ein_fild04,382,181 ein_fild05,120,292,0 warp newein10 1,1,ein_fild05,120,300 ein_fild05,120,297,0 warp newein11 1,1,ein_fild05,120,289 ein_fild06,231,81,0 warp newein12 1,1,ein_fild06,231,67 ein_fild06,231,70,0 warp newein13 1,1,ein_fild06,231,84 ein_fild03,245,55,0 script Lift-E02 139,2,2,{ OnTouch: mes "Lift up?"; next; if(select("Yes","Stay")==1) warp "ein_fild03",201,41; close; } ein_fild03,204,43,0 script Lift-E01 139,2,2,{ OnTouch: mes "Lift down?"; next; if(select("Yes","Stay")==1) warp "ein_fild03",248,53; close; } //======================================================= // ra_fild //======================================================= ra_fild09,362,76,0 warp newra01 1,1,lhz_fild01,15,79 lhz_fild01,12,79,0 warp newra02 1,1,ra_fild09,359,76 //======================================================= // ra_fild -> ein_fild //======================================================= ein_fild03,19,181,0 warp newraein01 1,1,ra_fild06,374,223; ra_fild06,377,223,0 warp newraein02 1,1,ein_fild03,22,181; //======================================================= // hu_fild //======================================================= hu_fild02,378,244,0 warp newhu01 1,1,hu_fild03,22,253 hu_fild03,19,253,0 warp newhu02 1,1,hu_fild02,375,244 hu_fild02,378,194,0 warp newhu03 1,1,hu_fild03,22,205 hu_fild03,19,205,0 warp newhu04 1,1,hu_fild02,375,194 hu_fild02,375,303,0 warp newhu05 1,1,hu_fild03,22,308 hu_fild03,19,308,0 warp newhu06 1,1,hu_fild02,372,303 hu_fild02,378,125,0 warp newhu07 1,1,hu_fild03,22,129 hu_fild03,19,129,0 warp newhu08 1,1,hu_fild02,375,125 //======================================================= // ve_fild //======================================================= ve_fild03,327,294,0 warp newve01 1,1,ve_fild04,34,322 ve_fild04,31,322,0 warp newve02 1,1,ve_fild03,324,294 ve_fild03,316,251,0 warp newve03 1,1,ve_fild04,42,295 ve_fild04,39,295,0 warp newve04 1,1,ve_fild03,312,251 //======================================================= // einbroch //======================================================= einbech,50,223,0 warp neweinb01 1,1,einbech,50,230 einbech,50,227,0 warp neweinb02 1,1,einbech,50,220 einbech,37,223,0 warp neweinb03 1,1,einbech,37,230 einbech,37,227,0 warp neweinb04 1,1,einbech,37,220 //======================================================= // veins //======================================================= veins,296,335,0 warp newve05 1,1,veins,290,342 veins,293,342,0 warp newve06 1,1,veins,275,352 veins,278,352,0 warp newve07 1,1,veins,296,332 //======================================================= // lighthalzen //======================================================= lighthalzen,241,163,0 warp newlhzs01 1,1,lighthalzen,265,163 lighthalzen,262,163,0 warp newlhzs02 1,1,lighthalzen,238,163 lighthalzen,282,327,0 warp newlhzs03 1,1,lhz_fild01,278,19 lhz_fild01,278,16,0 warp newlhzs04 1,1,lighthalzen,282,324 //======================================================= // juperos_ //======================================================= juperos_01,96,220,0 warp newjup01 1,1,juperos_01,152,183 juperos_01,149,185,0 warp newjup01-1 1,1,juperos_01,93,217 //======================================================= // jawaii //======================================================= jawaii,138,182,4 script Stairs#ja1 111,{ mes "[Stairs]"; mes "Want to go up or go down?"; next; switch(select("Up","Down")) { case 1: warp "jawaii",136,183; close; case 2: warp "jawaii",140,180; close; } close; }
  40. 1 point
    w0wZukuBg

    w0w: My Custom Items

    File Name:w0w_custom_collectionFile Submitter: w0wZukuBgFile Submitted: 24 June 2018File Category: Spriting & PaletteDownload Link: Click here to download .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. butterfly_wings [x5 new] Look at the old butterfly wing and at it. Now again on the old and on the new. Why is my butterfly wing looks like a wing, not a human ear? = D I would be happy if you would prefer my work for replacement. battle_manuals [x5 new] Recolor to diversify the rates. bubble_gums [x5 new] Recolor to diversify the rates. bullets [x6 new] Just additional sprites of bullets based on standard. Fire, Water, Wind, Earth, Poison and Shadow property. card_sprites [x3 new] Now rare cards will really decorate your inventory (: 1 - for miniboss cards 2 - for yellow MVP cards 3 - for red MVP cards w0w_items [x6 new] 1 - Armor Charm [ID 2656] - make it's own sprite instead of the Gravity... 2 - Very Old Card Album [ID custom] - just an idea, make an item sprite according to second collection picture. 3 - Animal Detector [ID custom] - the idea came from the game BG&E. 4 - Venatu Doll [ID custom] - it can be an item for pet/mercenary activation or just a doll. 5 - Camera [ID custom] - the file includes small ingame illustration of camera. 6 - Condenced Blue Potion [ID custom] - nuff said ~ gemmed_sallet [new] Could not wait any longer, just add a ingame hat animation made by myself instead of Gravity :3 dullahan [white eyes] In one of the client updates the sprite Dullahan was changed. Since then, his eyes have disappeared. Gravity did not comment on what had happened. Very much I ask to check up this monster on your server and to replace a sprite in case of need. >>>>> w0w_cardbmp [x6 new] You can use this art work for any purpose, for example, you can make it a card on your server. sl_icons [x2 new] Two new icons for SL_GUNNER and SL_NINJA skillsSince the icons use Chinese characters, thenfor the SL_GUNNER, the 枪 means a gunand for the SL_NINJA I left the character out of skill Final Strike .•°'°•. skating_grf [new] Just added edited santa costume sprite for imitation of skating (based on 여름 summer clothes sprite v1).You may see the sample of skating in my custom map Xpalace preview: Link here blood_tears [new] My first attempt to make a custom version of any weapon. The basis was taken Blood Tears [id 1271]. .•°'°•. ~ Don't claim my or Gravity's work as yours and etc ~
  41. 1 point
    Sephus

    Item Option System Demo NPC

    So with the release of Item Options System I had created a demo NPC with a small number of options to test the system out or be used as a full fledged NPC. Configuration /** * General Configuration */ /* Chance of the enhancement process to fail. (0 - 99 in percent) */ .chance_of_failure = 10; /* Delete the item on failure? (true/false) */ .delete_on_failure = true; /* Required amount of zeny for a try. */ .zeny_requirement = 100; /* Minimum amount of the bonus value. * For negative effects or certain bonuses that require negative values * Maximum possible value is -INT16_MAX) */ .minimum_bonus_amount = -100; // usually used with delay bonus options, although not provided in the script. /* Maximum amount of the bonus value. * Maximum possible value is INT16_MAX */ .maximum_bonus_amount = 100; /* Disable selection of bonus value (true/false) */ .enable_random_bonus = false; /* Item Option Descriptions */ setarray(.options$[0], "Max HP", "Max SP", "STR", "AGI", "VIT", "INT", "DEX", "LUK"); /* Item Option Constants */ setarray(.option_constants[0], VAR_MAXHPAMOUNT, VAR_MAXSPAMOUNT, VAR_STRAMOUNT, VAR_AGIAMOUNT, VAR_VITAMOUNT, VAR_INTAMOUNT, VAR_DEXAMOUNT, VAR_LUKAMOUNT); end; File v1.0 item_options.txt Let me know what you think! Enjoy~!
  42. 1 point
    AnnieRuru

    R>Old Hunter Job Change Quest

    my signature ... click on the right heart ... old rubbish -> eAthena-TXT-9909[Stable].rar
  43. 1 point
    nitrous2

    Capping Perfect Dodge Altogether

    I'm pretty sure that'll cap your perfect dodge to 3. Instead, try changing the all the return statements to this return (short)cap_value(flee2,10,300);
  44. 1 point
    moraru

    setting up aura

    srsly, i used to play old server who had auras at lvl255 on eathena, why so dificult for herc.ws or rathena?
  45. 1 point
    anacondaq

    Suggestion to Prevent BOT

    The biggest mistake of any "anti-bot" feature is saying about that in public, or adding that to the sources without encryption. Why? Because one of the opencore developers here, at our community, and all "old fags" know them. The only one solution to block bots, it's find a way to make traffic ecnryption. (Sure, i'm talking about packet based bots (opencore, other differnt rops plugins). But mostly, players, and i'm sure 90% of the different adminds, don't hear about dll based (loaded via cps.dll) bots with the very easy logic what playing via ragnarok window.
  46. 1 point
    Dastgir

    Suggestion to Prevent BOT

    Mask everything? even there are checks like that, bots can still login? O_O yes, that is why we can't really block them 100% since they came out Make some hooks which send a completely unique packet id(over a range like from 0x1000 to 0x1111) with some data, which in return, client should return a data which contains encrypted player's data like IP/Mac and validate it server side. Can Assure you 99.9% Botters cannot bot because of this system(unless the system is leaked to the experts and they want to REALLY modify the openKore and bot in your server, which is as low as 0.001% Chance)
  47. 1 point
    erijhon

    Change Server Language

    I figured it out... It is all about the NPCs script codification. Notepad++ sets it up to UTF-8 by default. You have just to switch the codification to ANSII and correct the roman characters, as they will be turned into senseless characters. This will fix the special characters issue in your NPCs, guys. I hope it helps. Thanks!
  48. 1 point
    Angelmelody

    2010-07-30 lua files

    Here is the lua file compatible with 2010-07-30 lua files.7z
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