Dastgir
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Everything posted by Dastgir
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http://superuser.com/questions/381160/how-to-install-gcc-4-7-x-4-8-x-on-centos This is good guide for installing GCC 4.8 (a bit old, but works)
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I cannot think of much practical use case of it...
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I probably need to preHook pc_setpos which will check if map changed, and force check the restock list
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On script, search forOnRestock: Below it add if (getmapflag(strcharinfo(PC_MAP), mf_town) == 0) { restkid = 0; end; }Above changes will allow restock only when you are in town
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Emperium was 100HP and plant type on last known leak(I am not sure about skills part )
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But RO hosts are expensive , because mostly they are reseller and they add up their profit , I suggest, learn setting up the server on your local PC first, then buy from ovh(or other unmanaged companies), that would save you lot of money with same(/even better) quality of service and network
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@@4144 But "gcc --version" returns 6.1. What should I do, then?Are you sure it's GCC 6.1?GCC 6.1 was released on April 27, 2016 And is not available on any repo(unless you manually download and compiled the GCC) which I doubt..
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query_sql "SELECT `name` FROM `char` WHERE `account_id` = '"+getcharid(3)+"'",@chars$; case 3: next; mes .cp$; mes "Selecione qual personagem você deseja resetar posição"; next; switch(select("Escolher Personagem")) { case 1: for (.@i = 0; .@i < getarraysize(@chars$); .@i++) { //Here I ride the menu .@menu$ = .@menu$ +" "+ @chars$[.@i]; .@menu$ = .@menu$ + ":"; } .@escolha = select(.@menu$)-1; .@char$ = @chars$[.@escolha]; break; } mes .cp$; mes "Deseja resetar a posição do personagem ^0000ff"+.@char$+"^000000?"; //Here I see that the return value is 1 more next; if (select("- ^0000ffSim^000000:- Não") == 2) close; query_sql "UPDATE `char` SET `last_map` = 'prontera', `last_x` = 50, `last_y` = 50 WHERE `name` = '"+.@char$+"'"; mes .cp$; mes "Posição resetada !"; close;
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How do you check ingame ping?The ip on clientinfo is just login-server ip Edit: Another possibility can be that, the server is using proxy servers
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Can you mention the server name? (Because this isn't multi map server, but some custom mod maybe) Edit: Here, the situation seems to be different. It's probably multi login server which ultimately connects to the same map-server
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Lol, you revived one year old topic xD
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Which OS? GCC version?
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Its problem with your Minimap, which is too small
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The Screenshot you showed is from "cutin" script command
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Yes, I know, give me a day to update it to last hercules change Its not even a day for that update Edit: Updated https://github.com/dastgir/HPM-Plugins/commit/0416b0d16fef7d6cd5905a8b114be8bf9232f01f / https://github.com/dastgir/HPM-Plugins/commit/5a1fdfd43eb6137e709f2d7ecee366c4307d8ace / https://github.com/dastgir/HPM-Plugins/commit/c96e91397bf74892a9cd0f919438cd4667da5673
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gcc,make - Compiling mysql mysql-devel mysql-server - Database Bankend pcre-devel - to use pcre related commands(defpattern and pcre_search,etc..) git - To clone hercules from github zlib-devel - for generating mapcache from grf All above are necessary pre-requisite
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Would have been nice if they showed how interaction with players/mob/npc works
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Probably you are not using latest Hercules...
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- afk atcommand
- @afk
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(and 2 more)
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1265 - Data truncated for column 'equip_jobs' at row 1
Dastgir replied to Grimmjow's question in General Server Support
Seems we forgot to update the schema when we updated the item_db to support 64 bit. @@hemagx -
https://github.com/dastgir/HPM-Plugins/commit/a4db209e7fe1b1f5f38c0e00276acdaf274f7ae5
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#1 is CCode, there's no way currently to remove it.
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Isn't name good? So there's little chance of mistakes (ID typo, etc...)
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I suggest using SQL only, and whenever you want to update the tally, do addition in SQL query itself, so you don't have to be bounded with 2bil limit, if you want to show the tally, use SQL query and save it on string variable
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close; should be there before OnInit