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PvP, WoE, GvG, & Battleground Releases

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Scripts that pertain to PvPing, WoE & GvG, & Battelgrounds.
Example: PvP ladder, PvP room, Party vs Party, WoE Controllers, Capture the Flag

28 topics in this forum

  1. Dota PVP Ladder

    • 20 replies
    • 12016 views
  2. King of Emperium Hill 1 2 3

    • 68 replies
    • 34240 views
  3. PK Title 1 2

    • 36 replies
    • 12991 views
  4. Party Match

    • 1 reply
    • 3574 views
  5. Ultimate Guild Ranker 1 2 3

    • 56 replies
    • 15066 views
  6. PvP Ladder

    • 13 replies
    • 6306 views
  7. Hercules Battlegrounds 1 2 3 4 14

    • 336 replies
    • 69489 views
    • 6 replies
    • 3999 views
  8. PvP Points System

    • 16 replies
    • 5199 views
    • 11 replies
    • 2990 views
    • 2 replies
    • 2077 views
  9. Queue BG rewrite 1 2 3 4 5

    • 104 replies
    • 21400 views
    • 0 replies
    • 1741 views
  10. Bunch of PvP scripts

    • 8 replies
    • 2535 views
    • 0 replies
    • 1377 views
  11. Deus Ex - PvP Addon

    • 0 replies
    • 1250 views
  12. PvPvM - PvP Addon

    • 0 replies
    • 1382 views
    • 0 replies
    • 1291 views
  13. Vampire Bal - PvP Addon

    • 0 replies
    • 1417 views
  14. Battle Royal - PvP Addon

    • 0 replies
    • 1387 views
    • 4 replies
    • 3664 views
  15. PvP Rank (SQL)

    • 3 replies
    • 2979 views
    • 1 reply
    • 2839 views
  16. Scuffle Event 2.1 1 2

    • 29 replies
    • 7744 views
  17. WOE Event

    • 3 replies
    • 2442 views
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    • Anyone can help adapt this NPC in hercules please 🥺  prontera.gat,58,103,5    script    Nurse    807,{ set @nomedonpc$,"Nurce"; soundeffect "joy.wav",0;     homvaporize();     progressbar("blue",1);     delitem 690,countitem(690);     mes "["+@nomedonpc$+"]";     mes "Olá ^00BFFF"+strcharinfo(0)+"^000000.";     mes "Healed All";     heal2();     atcommand "@repairall";     query_sql "UPDATE `homunculus` SET `hp` = `max_hp` WHERE `char_id`='"+getcharid(0)+"'";     query_sql "UPDATE `homunculus` SET `sp` = `max_sp` WHERE `char_id`='"+getcharid(0)+"'"; set surf, 0; set ride, 0; atcommand "@speed 150"; atcommand "@undisguise"; atcommand "@spiritball 1"; skilleffect 29,0; sc_start SC_INCREASEAGI,360000,10; sc_start 154, 90000, 5; // Double Casting Duração: 500 sec sc_start 115, 100000, 5; // Assumptio Duração: 100 sec skilleffect 465,0; sc_start SC_KAITE,360000,7; skilleffect 464,0; sc_start SC_KAUPE,360000,3; skilleffect 463,0; sc_start SC_KAAHI,360000,7; skilleffect 462,0; sc_start SC_KAIZEL,360000,7;     close;     end; }
    • If you can post the script maybe someone can help
    • You also have "free" options:   LibreTranslate - Github (I have used it, its surprisingly quick but lacks on understanding - deepl for instance understand a lot better the context) but is free Free G translate - github (I haven't personally used it - however people seem very happy with it)   Also, as of today, you have options available like LLaMa3-70B or LLaMa3-8B (which is very cost-effective and easy to run).   You could develop a plugin that set's a multi-lingual chatroom, you could structure the translation service using a series of microservices. This way, you can isolate the translation tasks from the main game processes, ensuring heavy translation loads dont impact performance, each microservice would handle a part of the translation process independenly, making the system highly scalable imo. instead of using traditional HTTP requests, which can slow down interactions, use WebSockets. a more stable connection between the player client and your translation server. you can also cache the most commonly used translations to retrieve them instantly reducing the need to process the same thing over and over again, you can easily handle interpretation for the variations with NLP (NLTK - is very good). After a while you'd have enough data to scale your system more efficiently 
    • Hello.. Im a newbie in editing grfs and everything. just want to ask some help for starters like me for editing "like for example, changing the image of the @lgp image" Much appreciated.... Thanks..
    • Hi...can you teach me how to use this script to combite multilayer sprites? I have a problem when trying to run this script as shown below:   Thanks for your help. Cheers
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